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Can't switch weapons either. The game needs some bugfixes, but it looks amazing!

Thank you, and you were right! Both bugs are fixed in v0.9.1 (just uploaded). Cars drive now (W/S throttle, A/D steer, Jump to drift), and weapon switching works with 1 / 2 or the mouse wheel. Re-download the pk3 and let me know what else you find!

Update: v0.9.2 is up with two NEW weapons, so now there's actually something to switch to! A chrome pump shotgun from the start (press 3) and a chaingun when hell breaks loose (press 4). Any ideas are welcome too: tell me what you'd want in DOOM CITY and I'll try to add it!

Okay cars now work in the first area but i noticed the camera shoots to the roof when trying to turn around near buildings or hitting buildings in reverse 

also cars have the same issue again in the second level so can't progress in the driving stage

Thanks for testing it so closely! Both bugs are fixed in v0.9.3 (just uploaded): the highway drives again (W/S throttle, A/D steer), and the car camera no longer flies onto the roofs when you reverse or turn near buildings. Re-download it and let me know how it handles. Love your ideas too: more GTA-style missions, a bigger city, motorcycles for the highway runs. If people keep asking for it, we may be working on a FULL featured version of DOOM CITY, so keep the ideas coming!

Okay during highway runs when diying it transports you directly to the sherrif fight and sometimes spawns you on a roof top 

another idea switch to first person in car like a dashboard and ability to turn your head in the car like cyber punk style  but keeping the current doom look doesn't need to be usable in the highway section but could be interesting if it were also incorporated there too 

I like  the shot gun but if you could keep that same model and add the classic doom animation of cocking the gun before every shot and make it a little more powerful like use the super shotgun damage and spread but with aforementioned og shotgun style cocking animation 

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Okay another idea in doom 1 when you complete a level it shows the animated map of mars and shows you are here could make that a thing here with the og vice city map this level leading to downtown makes sense so after defeting the sherrif of hell everything returns to normal this down town area turn it into a large open world with 3 to four missions each one rewarding a key card that could be used in combination to unlock the next level the other tip of the map being. Another smaller map where the mall is located maybe a showdown boss fight in the mall with another

Mall manager from hell then after that another racing style level where u get to the next half of the vice city map with little Hati and the blood ringracing arena make this half fully open and I'll help design more missions  for here too

Thinking stopping demonic ritual summoning  in Hati  

And a demolition car derby In the blood ring arena 

I've got so many more ideas too 

Just need to plot them out and I'll get back to ya 

I think I'll just have to release a FULL game now LOL

cars not driving bro 

Yeah, car controls don't seem to work. I've tried everything!

You were right, thanks for reporting! The car was swallowing your controls the moment you got in. Fixed in v0.9.1 (just uploaded): W/S throttle and brake, A/D steer, Jump to drift, Use to get out when you slow down. Re-download and let me know how it handles!

Also just added in v0.9.2: a chrome pump shotgun (press 3) and a chaingun once hell breaks loose (press 4). Got ideas for cars, weapons, missions, anything? Drop them here, every idea is welcome and I'll try to add them!

I would love just more gta like missions and a larger playable city maybe add a liberty city level and a san andreas level each with their own missions and hellscapes  but keep them in the 1980s style 

adding motorcycles Ala hang on style or road rash style then they could be used also in city transitions like the second level